MRPG Realms Wiki

MRPG Realms Wiki

Player reference for the shared multiplayer realm — controls, outpost building, wild mobs, ruins, and settlement services. Mechanics match the live game; this is not a lore dump.

Daytime beach path with player character and wild slime on the grass
Live client (seed 1337) — grounded terrain, daytime sky. Tap/click any shot for full-screen.
Play at the main realm client. In chat, /help and /help controls cover the same basics. Open this wiki anytime at /wiki/.

Game reference

Getting started

Join a realm, first steps, campfire refuge, chopping trees.

Controls

Movement, build menu, combat keys, chat, graphics settings.

Structures

Campfire, torch, workshop, storehouse, hut, wall, tower — ghost placement.

Resources & tools

Terrain, wood, stone, sand, clay, and the pickaxes and axes you craft.

Mobs

Wild spawns, tiers, families, ruins, dungeons, rewards.

Combat & roles

Warrior, ranger, mage, healer, builder; abilities and wards.

Settlement

Stock, craft, upgrade defenses, prosperity, expeditions.

Realm War (preview)

The commander view, followers you can order, and the three-realm war being built.

Patch notes

Recent player-facing changes to the realm.

Quick facts

TopicRule
RefugeCampfires and settlement buildings (~14 m) keep wild mobs and encounter starts out of town. Torches use a tighter ~7 m ring and add night light.
Wild mobsSpawn near players every few seconds while exploring; slime → goblin → brute by distance from world origin.
AttackLeft-click a mob or press F. Builders do not attack.
ResourcesChop trees for wood (regrow). Mine rock for stone, beaches for sand, dirt flats and the sea floor for clay. Ruins/dungeons drop relics. Craft pickaxes and axes at a workshop.
BuildB → choose kit → ghost preview (WASD / QE / Enter). Underground uses eye view.
Outpost pathCampfire + storehouse + workshop → deposit relics → complete → craftsperson → craft wards.

In-game gallery