MRPG Realms Wiki

Resources & tools

What the land gives you, how new worlds are shaped, and the tools you craft to gather faster.

The world

New realms use terrain version 2: continents with coasts, mountain ridges and river valleys, instead of the original rolling hills. A realm keeps the terrain version it was created with, so existing realms look the same as before. The same seed always gives the same land for everyone in the realm.

Resources

ResourceWhere it comes from
WoodChop trees (2 each; the same tree grows back after 80 seconds unless you built on it). Digging out the block a tree stands on fells it too, and you get its wood; it does not grow back until the ground is filled in again
StoneMine rock, snow caps and anything deeper than two blocks under the surface
SandDig beaches and sandy ground
ClayDig the top two layers of dry dirt flats and the sea floor
OreSome stone blocks are ore instead, more often three or more blocks underground. Needed later for the blacksmith and better troops
Iron barsSmelt at a forge: 2 ore and 1 wood make 1 bar. Swordsmen need them
RelicsDefeat the mob in a ruin or dungeon

Grass and flowers disappear from a block when you dig it out or build a block on top of it.

Your pack shows the counts. I opens a full inventory; storehouses and workshops hold shared stock (see Settlement).

Tools

Store wood and stone in a workshop, then craft tools from its panel (E) or with /craft <recipe>. Each tool is a unique item that belongs to you.

ToolCostEffect
Stone pickaxe2 wood, 4 stoneMining gives +1 of each resource
Stone axe2 wood, 3 stoneEach tree gives +1 wood
Reinforced pickaxe2 wood, 4 stone, 2 clay, and your stone pickaxeMining gives +2
Reinforced axe2 wood, 3 stone, 2 clay, and your stone axeEach tree gives +2 wood

Only your best pickaxe and best axe apply. Tools cannot be traded or given away. Wards (made from relics) are crafted the same way and stay in your pack.

Where this is going

Gold, trading and a possible later ownership layer are being planned, with legal advice first. Nothing is for sale and no tokens or wallets exist in the game. The plan is in docs/adr/0014-economy-and-item-ownership.md in the repository.