Typical first view after joining — explore, chop trees, place a campfire for refuge.
Join
Open the play client and enter a display name.
Pick a role (you can switch later at a campfire with /switch).
Use the default realm seed or paste an invite / world seed to join friends.
First loop
Look around — WASD move, mouse look, Space jump, Shift sprint.
Left-click the tree near spawn to chop wood (trees regrow unless you built on the spot).
Open the build menu with B, pick a structure, adjust the ghost (WASD / QE), then Enter to place. Start with a campfire for a full refuge ring.
Optional: place torches (1 wood) on paths or in tunnels for night light and a smaller mob-free pocket.
Place a storehouse and workshop when you can; deposit resources with /deposit.
Walk away from settlement refuge (campfire and nearby buildings) to find wild mobs or start /ruin / /dungeon.
Rejoining with the same guest identity returns you to your last realm and, when a recent position was saved, near where you left off.
Wild mobs and ruins stay outside settlement refuge (campfire, hut, wall, tower, storehouse, workshop) and torch rings. Stay in town if you need a breather.
Chat help
/help · /help controls · /help outpost · full pages on this wiki.